“The Maemo Community Council is very pleased to announce that the Maemo Summit 2009 Call for Content is now open. If you think you have a presentation that would benefit our community, please go to the Content Submission page and add it to the bottom.
Presentations can cover a wide variety of topics, from application development and usage to interesting ways that you are using the Maemo operating system (as well as variants and/or third-party OS’s) to unorthodix uses of the internet tablet(s) to core development, etc. The presentations can be user-based, development-based, or a combination of both. No topic is too trivial — there’s always something interesting in how the Maemo Community is using this great open source platform.
Keep in mind that not all content submissions can be accepted. This is primarily due to the fact that there is limited space and time, but also because the Summit organizers would like to create the most interesting and stimulating experience possible. Because of this, a core group of community members have been chosen by the Maemo Communit Council to oversee the approval process for all of the submissions. You will know these people in this Content Committee as maemo.org rockstars, so rest assured that they will do a great job in selecting content for the Summit. Likewise, if you see a submission that you view as a “must have,” feel free to voice your opinion in the Community section of the Talk forums. The Content Committee will surely take all discussion about our community’s next Summit into consideration.
So, without further adieu, the Maemo Summit 2009 Content Committee is:
The Community Council would like to offer our heartfelt thanks to these brave folks. It’s a cool, but integral, responsibility.”
Travel and accommodation sponsorship will be available, like in the last summit.
“Layar is derived from location based services and works on mobile phones that include a camera, GPS and a compass. Layar is first avaliable for handsets with the Android operating system (the G1 and HTC Magic). It works as follows: Starting up the Layar application automatically activates the camera. The embedded GPS automatically knows the location of the phone and the compass determines in which direction the phone is facing. Each partner provides a set of location coordinates with relevant information which forms a digital layer. By tapping the side of the screen the user easily switches between layers. This makes Layar a new type of browser which combines digital and reality, which offers an augmented view of the world.”
More info here.
As some already know, a new version of BlueMaemo rolled out in the last Thursday. BlueMaemo 0.3 is mostly a bug-fix release, but some new features are also available.
BlueMaemo v0.3 Changelog:
* Added support for the hardware keyboard in all profiles
* Added support for ‘key combos’ (e.g: ctrl+f, ctrl+alt+f6,…)
* Added Ctrl, Alt and F1 to F11 keys in the virtual keyboard
* Fixed bug in the bluetooth adapter state
* Moved configuration files to /etc/bluemaemo/
* Added back buttons in the ‘wait for connection’ and ‘process connection’ screens
* Fixed the sdl/openGL keystrokes bug
I would like to thank everyone that submitted bug reports and feature request, especially our package master Qwerty12 for some tips about the debian packaging, and Pycage that sent me a lot of outputs, that helped me fix a bug related to the keystrokes sent to games written in SDL/OpenGL.
Next developments will target Fremantle and improvements in the PS3 support.
I would like to give more time to my open source projects, but right now my thesis work is eating most of my time .
BlueMaemo V0.3 is available here.
The interesting thing is that the app in running under pyS60, as you can see in the video .
“ARhrrrr is an augmented reality shooter for mobile camera-phones. The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion.”
Source/more info: http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/